Sandbox & Creative Code

The Experiments Bench.

Tactile micro-interactions, generative vector contours, kinetic physics, and editorial tools built to understand software behavior from first principles.

Resonance
2024.08Apple Spring Physics

Kinetic Direct Manipulation

Direct 1:1 pointer tracking with grab offset preservation, exponential rubber-banding at boundaries, and momentum release settling via critically damped spring physics.

State: Resting (0N)
2024.06Audio-Haptic Harmony

Tactile Lever & Haptics

Simulating mechanical spring overshoot with causality and harmony: Web Audio harmonic synthesis and device haptics fire on the exact same frame.

2024.05Harmonic Isobars

Organic Clay Noise Field

Move pointer over the canvas to calculate real-time trigonometric harmonic distortions along concentric isobar contours with zero input latency.

“Type corporate jargon to clarify.”
2024.04Restraint / Words

The Microcopy Oracle

An instant jargon filter translating enterprise buzzwords into concise, calming product language honoring Apple Design Principle §6 (Simplicity).

Learning Labs

Play to learn the craft.

Three short, hands-on modules for designers. Each one takes about two minutes: three rounds, a score, and the principle behind it.

Experiment 013 rounds

Color Chemistry

Learn visual design through color. Arrange floating color tiles into a palette that feels harmonious and stays readable.

Color relationshipsContrastHierarchy
Experiment 023 rounds

UX Rescue

Learn usability by fixing a screen. Explore a deliberately confusing checkout and rescue it with a few intuitive changes.

HierarchyAffordancesCognitive load
Experiment 033 rounds

Motion Playground

Learn interaction design by changing motion. Tune the timing and easing of real UI components, then compare how each version feels.

MotionFeedbackResponsiveness